Version 1.46c

Auras:

 * A new system has been added to the game. Over time many auras will become "Team Bonuses" that will also be referenced in an NPC inside the rest area. The main reason behind this is to remove a lot of "noise" on the debuff/buff bar so that more important buffs can be seen. For now Evasion Training (from Katar) has been added to it. Before making it too widespread I want to get feedback from other people to see how it feels.

Pelt:

 * Fixed Snap Dragon Q from applying corrosion correctly.
 * Upgrade now increases armour by 100% (was 25% more mana). Reasoning: Pelt can already reset his mana pool, the extra mana is usually not needed. Meanwhile, Shapechanges are usually more fragile than heroes so the extra armour should feel more fun to have.

Katar:

 * Added the Bat Mastery talent for testing
 * Added the Blade Mastery talent for testing
 * Added the Flash talent for testing
 * Added the Phoenix Mastery talent for testing
 * Cloak of Shadow's cooldown is now equal to its duration plus 5 seconds.

Pickaxe:

 * Towers are mechanical. NOTE: This will prevent towers from proccing items that state themselves as minion friendly.